 |
CURRENT
ARIESARIES (Acquiring Research Investigative and Evaluative Skills) is a learning environment
with conversational agents that hold trialogs with the human learner who is acquiring
critical reasoning skills on science. The learner holds conversations with two animated
pedagogical agents while solving a number of engaging problems in the social and physical
sciences. ARIES is embedded in a game environment with an electronic textbook, multiple
choice questions, and the trialogs. Science teachers in both high school and higher
institutions could assign ARIES as homework, if they decide not to devote class time
to it.
PI (UM): Art Graesser
Funding Agency: Institute of Education Sciences (subcontract from Northern Illinois
University; Keith Millis is PI)
Dates: 2007-2010
Amount: $640,000 (Memphis allocation)
Significant Publications:
Graesser, A. C., Jeon, M., & Dufty, D. (2008). Agent technologies designed to facilitate
interactive knowledge construction. Discourse Processes, 45, 298-322.
Storey, J. K., Kopp, K. J., Wiemer, K., Chipman, P., & Graesser, A. C. (in press).
Using AutoTutor to teach scientific critical thinking skills. Behavior Research Methods.
AutoCommunicator
This project is developing a question answering system that allows faculty, students,
and the public to learn about technology transfer and the relevant research projects
at the University of Memphis. The system will be one of the Web faculties for the
FedEx Institute of Technology site. The user accesses relevant information to their
queries by asking a question in natural language and engaging in a brief dialogue
with AutoCommunicator until an answer is found. An animated conversational agent is
available to guide the dialog.
PIs: Art Graesser and Xiangen Hu
Funding Agency: FedEx Institute of Technology
Dates: 2008-2009
Amount: $80,000
AutoTutor Emotions
AutoTutor simulates human tutorial dialog with an animated conversational agent that
helps students learn qualitative physics or computer literary by holding conversations
in natural language. This project tracks the emotions and knowledge of the learner
by dialogue patterns, speech intonation, facial expressions, and body movements. It
integrates advances in discourse processes, education, multimedia, psycholinguistics,
computational linguistics, and artificial intelligence. The project investigates strategies,
processes, practices, and environments that are likely to assist the learners in interactive
knowledge construction, particularly at deeper levels of comprehension and problem
solving.
PI: Art Graesser
Co-PIs: Stan Franklin, Rosalind Picard, Robert Reilly, Barry Kort
Funding Agency: National Science Foundation
Dates: 2003-2009
Amount: $1,256,000
Significant Publications:
Craig, S., D'Mello, S., Witherspoon, A., & Graesser, A. (2007). Emote aloud during
learning with AutoTutor: Applying the Facial Action Coding System to cognitive-affective
states during learning. Cognition and Emotion, 22, 777-788.
D'Mello, S. K., Craig, S. D., Sullins, J., & Graesser, A. C. (2006). Predicting affective
states through an emote-aloud procedure from AutoTutor's mixed-initiative dialogue.
International Journal of Artificial Intelligence in Education, 16, 3-28.
D'Mello, S. K., Picard, R., & Graesser, A. C. (2007). Toward an affect-sensitive AutoTutor.
IEEE Intelligent Systems, 22, 53-61.
Graesser, A. C., Jackson, G. T., & McDaniel, B. (2007). AutoTutor holds conversations
with learners that are responsive to their cognitive and emotional states. Educational
Technology, 47, 19-22.
D'Mello, S. K., Craig, S. D., Witherspoon, A., McDaniel, B., & Graesser, A. C. (2008).
Automatic detection of learner's affect from conversational cues. User Modeling and
User-Adapted Interaction, 18, 45-80.
Graesser, A. C., D'Mello, S. K., Craig, S. D., Witherspoon, A., Sullins, J., McDaniel,
B., & Gholson, B. (2008). The relationship between affect states and dialogue patterns
during interactions with AutoTutor. Journal of Interactive Learning Research, 19,
293-312.
Guru
Guru models the strategies and dialogue of expert human tutors and is a logical progression
from AutoTutor, which models novice human tutors. The Guru expert tutor, by using
expert human tutor strategies, actions, and dialogue, should promote larger learning
gains than previous novice computer tutors. Guru could have a big impact on Memphis
City Schools because it is designed to improve educational outcomes on the Tennessee
Gateway Science Test, which high school students must pass to receive a diploma.
PI: Andrew Olney
Co-PIs: Art Graesser, Natalie Person, Betsy Williams
Funding Agency: Institute of Education Sciences
Dates: 2008-2011
Amount: $1,858,176
Significant Publications:
Olney, A. M. (2007). Latent semantic grammar induction: Context, projectivity, and
prior distributions. Proceedings of TextGraphs-2: Graph-Based Algorithms for Natural
Language Processing (pp. 45-52). Rochester, NY: Association for Computational Linguistics.
Graesser, A. C., D'Mello, S. K., & Person, N. K. (2009). Meta-knowledge in tutoring.
In D. J. Hacker, J. Dunlosky, & A. C. Graesser (Eds.), Handbook of metacognition in
education. Mahwah, NJ: Erlbaum.
Cade, W., Copeland, J., Person, N. K., & D'Mello, S. (2008). Dialogue modes in expert
tutoring. In B. P. Woolf, E. Aimeur, R. Nkambou, & S. Lajoie (Eds.), Intelligent tutoring
systems: ITS 2008 Proceedings (pp. 470-479). Montreal, Canada: Springer-Verlag.
D'Mello, S. K., Jackson, G. T., Scotty, S., Morgan, B., Chipman, P., White, H., Person,
N. K., Kort, B., el Kaliouby, R., Picard, R., & Graesser, A. C. (2008). AutoTutor
detects and responds to learners affective and cognitive states. Emotional and Cognitive
Issues in ITS 2008 Workshop Proceedings (pp. 31-43). Montreal, Canada: Springer-Verlag.
Lehman, B. A., Matthews, M., D'Mello, S. K., & Person, N. K. (2008). What are you
feeling?: Investigating student affective states during expert human tutoring sessions.
In B. P. Woolf, E. Aimeur, R. Nkambou, & S. Lajoie (Eds.), Intelligent tutoring systems:
ITS 2008 Proceedings (pp. 50-59). Montreal, Canada: Springer-Verlag.
iDRIVE
This project implements vicarious learning strategies wherein learners observe virtual
tutoring sessions with conversational agents and multimedia learning environments.
The agents ask and answer deep-level questions that facilitate constructive learning
in labs and classroom instruction. Exposure to deep-level reasoning questions improves
the number and quality of questions asked that are critical to establish interactive
knowledge construction. Dialogs with deep-level reasoning questions and also interactive
AutoTutor tutoring sessions improved learning over equivalent content presented at
a monolog for middle- and high-school aged students.
PI: Barry Gholson
Co-PIs: Art Graesser, Trey Martindale
Funding Agency: Institute of Education Sciences
Dates: 2005-2009
Amount: $1,050,000
Significant Publications:
Gholson, B., Witherspoon, A., Morgan, B., Brittingham, J., Coles, R., Graesser, A.
C., Sullins, J., & Craig, S. D. (in press). Exploring the deep-level reasoning questions
effect during vicarious learning among eighth to eleventh graders in the domains of
computer literacy and Newtonian physics. Instructional Science.
Craig, S. D., Sullins, J., Witherspoon, A., & Gholson, B. (2006). Deep-level reasoning
questions effect: The role of dialog and deep-level reasoning questions during vicarious
learning. Cognition and Instruction, 24(4), 565-591.
Gholson, B., & Craig, S. D. (2006). Promoting constructive activities that support
vicarious learning during computer-based instruction. Educational Psychology Review,
18, 119-139.
Craig, S. D., Driscoll, D., & Gholson, B. (2004). Constructing knowledge from dialog
in an intelligent tutoring system: Interactive learning, vicarious learning, and pedagogical
agents. Journal of Educational Multimedia and Hypermedia, 13, 163-183.
Driscoll, D., Craig, S. D., Gholson, B., Ventura, M., Hu, X., & Graesser, A. (2003).
Vicarious learning: Effects of overhearing dialog and monolog-like discourse in a
virtual tutoring session. Journal of Educational Computing Research, 29, 431-450.
Language across Cultures (Collaborations with the University of Texas at Austin and Cornell University)
This project investigates the language and discourse patterns of English and Arabic
texts using computerized text analysis tools. Specifically, the researchers are interested
in analyzing discourse patterns in various corpora such as newspapers, speeches, and
conversations to elucidate the leadership style, personality, and social status of
leaders. In addition to English and Arabic, analyses will be performed on Korean,
Chinese, and other languages. We will use computational tools that automatically analyze
texts on hundreds of measures of language and text cohesion (using Coh-Metrix), including
word characteristics, syntax complexity, lexical diversity, readability, connectives,
latent semantic analysis, co-referential cohesion, mental model dimensions, and genre.
PI (UM): Art Graesser
Funding Agency: U.S. Department of Homeland Security Counterintelligence Field Activity
(subcontracts from University of Texas at Austin; James Pennebaker is PI)
Dates: 2007-2009
Amount: $167,990 (Memphis allocation)
Significant Publications:
Graesser, A. C., Jeon, M., Yang, Y., & Cai, Z. (2007). Discourse cohesion in text
and tutorial dialogue. Information Design Journal, 15, 199-213.
MetaTutor
MetaTutor is a new multi-agent, hypermedia-based intelligent tutoring system that
is designed to improve the effectiveness of animated pedagogical agents (APAs) as
external regulatory agents in the learning of the circulatory system. A mixed-initiative
intelligent tutoring system similar to AutoTutor simulates the discourse patterns
and pedagogical strategies of human tutors. The underlying assumption of MetaTutor
is that students should regulate key cognitive, metacognitive, motivational, social,
and affective processes to learn complex science topics. The design of MetaTutor is
based on extensive research by Azevedo and colleagues showing that adaptive human
scaffolding that addresses both the content of the domain and the processes of self-regulated
learning enhances students' learning of challenging science topics with hypermedia.
PI: Roger Azevedo
Co-PIs: Art Graesser, Vasile Rus, Danielle McNamara
Funding Agency: National Science Foundation
Dates: 2006-2009
Amount: $904,581
Sandia Labs
Working in collaboration with researchers at Sandia National Laboratories and the
University of Notre Dame, UM researchers will identify skills that may differentially
affect performance of individual humans in cognitive tasks relevant to flying airplanes
and communicating with team members. The project will either identify or develop measures
to quantify individual ability with respect to each identified skill. A battery of
tests will be administered to experimental test participants to assess their relative
abilities to predict task performance.
PI: Art Graesser
Funding Agency: Sandia National Laboratories
Amount: $135,000
The Writing Pal
This project develops a new automated intelligent tutoring system that provides interactive
and adaptive strategy training that encourages students to use independent writing
techniques. The W-Pal will be evaluated with high school students and English teachers
from urban and suburban schools in Memphis. The goal is to provide a tool that provides
writing strategy instruction via automated technologies, which offer tutoring that
mimics human one-on-one tutoring. The W-Pal allows teachers to provide adaptive one-on-one
tutoring, not to a few students in the classroom, but to all of the students in the
classroom. As such, this research will significantly impact the educational community
by providing an automated instructional writing tool that can potentially benefit
students across the nation.
PI: Danielle McNamara
Co-PIs: Art Graesser, Phil McCarthy, Loel Kim
Funding Agency: Institute of Education Sciences
Dates: 2008-2011
Amount: $2,015,456
PAST
AutoTutor [PI: Art Graesser]
AutoTutor is an intelligent tutoring system that helps students learn about computer
literacy or physics by holding a conversation in natural language. AutoTutor appears
as an animated agent that acts as a dialog partner with the learners. The animated
agent delivers AutoTutor's dialog moves with synthesized speech, intonation, facial
expressions, and gestures.
Coh-Metrix [PI: Danielle McNamara]
Coh-Metrix is a system for computing computational cohesion and coherence metrics
for written and spoken texts, using advanced methods that are widely used in computational
linguistics. Coh-Metrix allows readers, writers, educators, and researchers to instantly
gauge the difficulty of written text for the target audience.
iMAP [PI: Max Louwerse]
The iMAP (Intelligent MapTask Agent) project investigates multimodal communication
in humans and agents, focusing on linguistic modalities (prosody and dialog structure)
that reflect major communicative events, and nonlinguistic modalities (eye gaze, facial
expressions, and gesture).
iSTART [PI: Danielle McNamara]
iSTART (Interactive Strategy Trainer for Active Reading and Thinking) is an automated
strategy trainer designed to help students become better readers via multi-media technologies.
Pedagogical agents provide students with interactive and adaptive training to use
active reading strategies.
Plate Tectonics [PI: Art Graesser]
This project investigates the impact of a Web tutor on helping college students' identify
true versus false bodies of knowledge while exploring Web pages to research the causes
of the eruption of Mt. St. Helens. The Web tutor (called SEEK, an acronym for Source,
Evidence, Explanation, and Knowledge) was designed to improve a critical stance through
several facilities in a computer environment: spoken hints on a mock Google search
page, on-line ratings on the reliability of particular Web sites, and a structured
note-taking facility that prompted them to reflect on the quality of particular Web
sites.
Quaid Tool [PI: Art Graesser]
A computer model of human question understanding (called QUEST) helps survey designers
identify problems with questions on a Web-based tool called QUAID (Question Understanding
Aid). QUAID is a software tool that assists survey methodologists, social scientists,
and designers of questionnaires in improving the wording, syntax, and semantics of
questions. QUAID is being used by six government agencies.
|